Re: Fuzzy Life

Carlos Gershenson (carlos@jlagunez.iquimica.unam.mx)
Fri, 15 Jan 1999 20:24:26 +0100 (MET)

I haven-t seen one also, and it sound very interesting... but why don-t
you make one?

I mean, it would be almost the same rules:

-every cell would have values between 0 and 1.

-If the sum of the values of the 8 cells around x (let-s call it C) <= 1
or >= 4, and x>.5 then x=0.
-If 1<C<2 and x>.5 then x=C-1
-If 2<=C<=3 and x>.5 then x=1
-If 3<C<4 and x>.5 then x=4-C
(these last 4 ifs are the equivalents for the ifs of a cell with value 1.
The next 2 would be the equivalent for a cell with value of 0)

-If x<.5 and 2<C<=3 then x=C-2
-If x<.5 and 3<C<4 then x=4-C

The original figures (gliders, traffic lights, spaceships, etc.) would
also work here...

To draw it, you could, for example, draw a grayscale from black to white
to show 0 to 1... or any other color...

I did a version of the game of life in 3d in pascal. You can download it
from http://132.248.11.4/~carlos/prog/anieilife.zip , change the rules,
and send it back to give it as homework!

I have a 2d game in text mode, also in pascal, it is somewhere in
http://132.248.11.4/~carlos/prog/bkup2dosemes.zip
but it-s a little ugly...

Cheers,
Carlos

On Mon, 11 Jan 1999, Tiscione wrote:

> Does anyone know of a "fuzzy" version of Conway's Life or any other
> cellular automata that function under a continuum state rule? (Meaning
> that a cell is "completely dead" when its value is zero, "completely
> alive" when its value is one, etc.) I have been searching the Internet
> and the newsgroups for this information with no success.
>
> Jason Tiscione
> dontspamtiscione@hhs.net
>
>
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"All things are what each one thinks about them."
-Metrodorus of Kio.

Carlos Gershenson
http://132.248.11.4/~carlos/

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